Lightning Lab Dash
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Lightning Lab Dash

Leap the coils, catch the sparks, power up the lab. Race through a crackling 1890s laboratory with pixel Nikola Tesla. Leap over sparking coils, cable spools and crates, duck under ball lightning and catch glowing energy orbs in this free one-button runner game.

Twist: Energy orbs near pixel Tesla zip straight to him, pulled in like iron filings to a magnet.

Parody. Nikola Tesla has no involvement in making these games and does not endorse them. The character is an original pixel-art caricature.

How to play

  1. Pixel Tesla is charged up: any energy orb that comes within reach flies to him on its own, so you never need to stretch for one.
  2. That frees you to think about the floor. Jump the sparking coils, cable spools, crates and lab benches, and stay under the ball lightning.
  3. Orbs worth 25 points each pile up quickly while you simply run close to them, and the distance adds to your score as well.
  4. The laboratory speeds up the further you go, so keep your jumps short when the coils come in quick pairs.
  5. Jump with a tap, a click, Space or Up (hold for more height). Press M for sound and P or Esc to pause, then share your run.

Top 10 high scores

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All-time top 10 scores in Lightning Lab Dash
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The story

It is a stormy night in New York and the great demonstration starts at midnight. Then, with a loud pop, every light in pixel Nikola Tesla's laboratory goes out. The main switch is at the far end of the longest room in the building, and the only way to get there in time is to run: welcome to the Lightning Lab Dash.

The laboratory is not a calm place to sprint through. Small coils crackle on the floor, spools of copper cable roll loose, crates of equipment block the way and a ball of lightning drifts at head height, humming to itself. Glowing energy orbs float along the path, each one a little more power for the show. Keep running, keep jumping and get the lights back on before the audience arrives.

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