Dynamo Falls
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Dynamo Falls

Power up a station beside a roaring waterfall. Clear a wall of old insulators, copper plates and fuse boxes in a power station by a roaring waterfall with pixel Nikola Tesla. Slide the horseshoe magnet with the mouse, a finger or the arrows, bounce the crackling spark and let the magnet pull it home in this free brick breaker game.

Twist: The horseshoe magnet pulls the falling spark towards it, so saves are easier to make.

Parody. Nikola Tesla has no involvement in making these games and does not endorse them. The character is an original pixel-art caricature.

How to play

  1. Move the magnet with the mouse, by dragging a finger, or with the Left / Right arrows (A / D). Click, tap or press Space to launch the spark.
  2. The magnet pulls on the spark: when it falls through the lower half of the field, it is tugged sideways towards the magnet. Stay roughly underneath and it will come to you.
  3. The spark bounces off the magnet at an angle: hit it with the edge to send it sideways, with the middle to send it straight up.
  4. Each fuse box is worth 10 points or more (higher rows pay more). Catch falling light bulbs for 25 points. Clear the wall for 100 points and a faster new wall.
  5. You have 3 sparks: one is lost each time it falls past the magnet. M switches sound, P or Esc pauses, and you can share your score at the end.

Top 10 high scores

No scores yet: play a round and be the first on the board!

All-time top 10 scores in Dynamo Falls
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The story

A brand-new power station stands ready beside a great waterfall, and the whole valley is waiting for its lights to come on. But the switch room is still walled up with old gear: green glass insulators, copper coil plates, fuse boxes and dusty dials. Pixel Nikola arrives at night with a giant horseshoe magnet and a crackling ball of electricity to clear the way.

The magnet is strong. Whenever the spark falls through the lower half of the room, it is tugged sideways towards the magnet, which makes saves easier. Spare light bulbs sometimes drop from the old panels, worth catching. The engineers call the job Dynamo Falls, and every cleared wall reveals another one behind it, coming in a little faster. Let the spark slip past three times and the valley stays dark for one more night. How bright can pixel Nikola make it?

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