In pixel Daniel Peris's favourite dream, the arcade of his childhood has grown to the size of a cathedral. The cabinets reach the ceiling, the floor is a carpet of neon and he can fly. He calls the dream Coin-Op Glide, and it always starts with a jacket pocket full of old arcade coins.
Coins float in the gaps between the cabinets, and every one he grabs makes him a little heavier and harder to keep in the air. Every few cabinets a change machine swallows the whole pocketful in a shower of points, and he is light again. Greed against gravity: how many coins can he carry before he sinks?










