Deep under the palace lies a room nobody has opened in a hundred years: the Cobra Chamber, where painted treasure tiles cover the floor in neat rows. Pixel Cleopatra has the only key, and she wants to know what the old builders hid there. The rule carved over the door is simple: match every tile with its twin and the treasure is yours.
The builders were tricky, though. Two of the tiles hide a painted cobra, and turning one sends the last pair you found back face down. The cobras never move, so a sharp memory soon learns to step around them. Ankhs, scarabs, lotus flowers and royal cats wait in the torchlight, and each cleared floor opens a bigger one. When the torches burn out, the hunt is over. How deep can pixel Cleopatra go?










